Connect it to your computer with a USB cable, then plug the Game Zero (or another 3.5mm-equipped headset) into the back, and you get access to a whole host of new features. The GSX1000 is a small and unassuming black square with a silver disk embedded in the top-volume control, it turns out. One I’m sure most Game Zero buyers won’t make. Sennheiser also sent along its GSX1000 amplifier/DAC to test with the Game Zero-an additional $230 cost. It’s excellent though, as far as headsets go. Would you want to record a podcast on it? Eh, still probably not. The Game Zero is the only gaming headset I’ve used that captures a voice’s full tone. Most headsets leave people sounding muffled, or like it’s coming through an antique telephone. I’ve left it until late in this review to discuss, but don’t let that fool you: The Game Zero has the best microphone I’ve heard on a gaming headset. My sole concern is that some people might find it lacks punch straight out of the box. There’s also a lot of headroom, so you could always fiddle with the EQ settings and insert more bass. Personally I’m fine with that-I prefer a more natural sound. It’s very precise, but lacks the oomph some people want from explosions, gunshots, and the like. The only aspect some might find disappointing is the bass response. Even plugged straight into my motherboard’s audio with no frills, the sound has that wide pseudo-surround quality you only get from exceptional stereo headsets. Like HyperX’s original Cloud, with its oversized earcups, the Game Zero feels like it has a massive sound stage compared to most gaming headsets I review. I didn’t find it particularly offensive, though. Sometimes overly intense-I think they’ve been boosted a bit. Highs sound sharp and snappy, while mids have a refreshing intensity to them. It sounds a bit muddy at very low volumes, but get it into the 20-percent range (or higher) and everything becomes crisp. Music is particularly impressive-I generally run headsets through those tests first, because gaming-centric devices often lack the subtlety and clarity you’d get from normal headphones. This is also brave new territory for the Game Zero-the previous version had a rated impedance of 150 ohms, which for the majority of people means “You need an external amp to drive this properly.” The updated version we’re reviewing is a low-impedance 50-ohm model, meaning it should be suitable for use with pretty much any motherboard’s on-board audio. I’m going to start off talking about the Game Zero in isolation, as I assume that’s how most people will use it. After all, we want to know if a gaming headset from a reputable, audio-first brand a safe buy. This is a damn nice bit of engineering overall, in a no-frills, takes-few-risks sort of way. I have very few quibbles overall, and the few that exist also apply to many other (lesser) headsets. Being closed-backed, I did get slightly warm wearing them, but that’s a pretty common problem with any headset decked out in leatherette. Despite that, they still seal exceptionally well and with minimal jaw-squeezing-just amazingly comfortable, all around. Billed as “XXL,” each is an enormous oval that fits over my ears with probably a half-inch to spare in every direction. The most notable feature-and the one I appreciate most-is the size of the Game Zero’s earcups. Black earcups, black chassis, Sennheiser logo emblazoned on the ears and the band. That’s really the only difference, though-otherwise, the Game Zero looks like a pretty standard pair of headphones. Sennheiser’s decked it out with metallic red highlights, so it’s a bit flashier than your average pair of studio cans. The Game Zero is also pretty inoffensive as far as “gaming” products are concerned. Maybe also Razer on a few of their higher-end products. HyperX and Astro are the only companies I’ve seen to take similar pains on the gaming side of things. The Game Zero comes ensconced in a semi-solid case, making it eminently more portable (and stowable) than most headsets I’ve used. I’ll say this: Gaming-centric companies could learn a lot about presentation from their boutique counterparts. Go there for details on competing products and how we tested them. This review is part of our roundup of best gaming headsets.
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The screenplay, by renowned filmmaker and playwright David Mamet, contains everything that's necessary for a rousing adventure: good guys, bad guys, a fast-moving plot, lots of meaty dialogue, occasional comedy, gut-wrenching tragedy, and a memorable ending. That when the boss strikes back – viciously and violently. Together, these four become known as "The Untouchables," and, in short order, they are inhibiting Capone's operation. Then there's Oscar Wallace (Charles Martin Smith), a Treasury Department accountant investigating Capone's lack of income tax returns who finds himself turning in his pen for a gun. Jimmy helps Ness recruit George Stone (Andy Garcia), a sharpshooter from the police academy. He is joined by a hardened Chicago cop, Jimmy Malone (Sean Connery), a man with a one line lesson for every occasion. Ness' team of four comes together quickly. However, instead of causing him to turn tail, it stiffens his resolve. One of Ness' early liquor raids is a failure, and it turns him into a front-page laughingstock. He may not agree with prohibition, but, as long as that's the way the law is written, he will defend it, and that means getting Capone (Robert De Niro) off the streets. Ness is a straight-shooter who believes that the law, whether good or bad, is paramount. Eliot Ness (Kevin Costner) has just been assigned the Capone case and has arrived at his office in the Chicago Police Department full of righteous indignation and grand aspirations. And, in a sense, that's what makes it such a satisfying motion picture experience. The Untouchables is the stuff of myth and legend, not reality. Most of the events surrounding Ness' triumph over Capone, however, are highly fictionalized, if not completely made-up. One of the men to bring down Capone (who ended up going to jail on an income tax evasion charge) was Treasury Agent Eliot Ness. The facts forming the bare-bones skeleton of the story are rooted in what happed in Chicago during prohibition, when Al Capone was the meanest and most powerful of the ganglords. This movie (loosely inspired by the TV series, which, in turn, was broadly influenced by historical facts) may not have much thematic depth, but it represents two hours of pure, exuberant entertainment – an epic gangster tale rendered on a grand scale. For Brian De Palma, known best for his stylish crafting of Hitchcock-influenced plots, The Untouchables represents not only a departure from the norm, but an unqualified triumph. The Untouchables is a tour de force, the pinnacle of a career. To stop showing an app on the computer's lock screen, click its icon, then choose None from the pop-up list. Click a square with a plus in the middle and then click one of the Windows apps from the pop-up list to add it. Optionally, choose apps that will display status information while the screen is locked (for example, Alarms and Clock or Weather). Optionally, choose a Background option from the dropdown list When you leave your computer, it’s best to start a screensaver that can only be turned off with a password.Ĭlick the Start menu, then Control Panel (gear icon). If it is not, contact your local IT staff. For a real fix, Microsoft needs to step up to provide one.If your computer is managed by Cornell, it should already be set up to lock the screen at approved intervals. Hopefully this can help anyone affected by this bug. You should test it at least twice to be sure. Now you can lock your Windows desktop to see whether the lock screen is working as expected. Then, in the right pane, click on "Run" to let the task run once to check for any errors and also end the existing suspended LockApp.exe. Click on the "OK" button to finalize the scheduled task. (Both without quotation marks.) Click on "OK" button to complete it.įor the Conditions tab, uncheck "Start the task only if the computer is on AC power".Īll other options should be fine with their defaults. Then enter "C:\Windows\System32\taskkill.exe" into "Program/script:" field and "/IM "LockApp.exe" /F" into "Add arguments (optional):" field. Click on the "New." button to create a new action. For "Begin the task:" select "On workstation unlock" and click on the "OK" button to complete the form. Click on the "New." button to create a new trigger. In the Security options section, select "Run whether user is logged on or not" and also check "Do not store password". Under the General tab, give your scheduled task a name, e.g. Then right-click on it and select "Create Task." Don't use "Create Basic Task." because you won't see the trigger needed. Select the newly created folder in left pane. Then right-click on it and select "New Folder.". In the left window pane, select the "Task Scheduler Library". If you'd like to create one for yourself to regain normal operations of lock screen, here is the procedure: So to work around this issue, I created a scheduled task using Task Scheduler to end LockApp.exe after Windows 10 is unlocked. Once Windows is unlocked, there is no reason for LockApp.exe to stay in the background. It doesn't make sense that Windows 10 puts LockApp.exe into suspended state after unlocked. After Right-clicking on LockApp.exe and selecting "End task" to terminate it, the lock screen worked with slideshow, clock and other information showing correctly. Under it there was only one task named LockApp.exe, and it was suspended. Then I noticed there was a Windows Default Lock Screen listed in the Task Manager under Processes tab. As you've known, none of those steps helped. Anyway, I had exactly the same observations as you had, and went through most of the trouble-shooting steps you did. Or maybe it appeared earlier, but I simply didn't pay attention. If you need video/images/a better description, let me know! Please help me Reddit, you're my only hope. I'm sure I'm blanking on other things I have tried. Turning off slideshow: Nope, happens on single pictures as wellĭisconnecting and Reconnecting graphics card I tried googling this, I have found forums dating back to 2015, and NONE of them have answers. Typically this problem fixes its self after a month of inaction, but I've been suffering for the past 5 months with it now and I'm worried my monitor will start bleeding. After that, it goes on to play the slideshow normally until it all of the sudden gets covered again by the log in picture. If I interact at all, for a split second you can see the slideshow (as if it was behind this screen) and then the log in screen shows. When I lock my computer, a slideshow should play HOWEVER, lately (and off and on for the last five years) instead of the slideshow, it displays the image that shows on the log in screen (Like the first image in the slideshow, or a solid color if you have that setting off) and no clock or date. I've been having this problem off and on for 5 years, ever since I started using windows 10. |